By Awais Rashid, Professor Jean-Claude Royer, Andreas Rummler
Software program product strains offer a scientific technique of handling variability in a set of goods. they've got many advantages yet there are 3 significant obstacles which may hinder them from attaining their complete strength. First, there's the problem of scale: a great number of editions may perhaps exist in a product line context and the variety of interrelationships and dependencies can upward thrust exponentially. moment, diversifications are usually systemic through nature in that they have an effect on the full structure of the software program product line. 3rd, software program product traces frequently serve assorted enterprise contexts, each one with its personal intricacies and complexities. The abundant (http://www.ample-project.net/) method tackles those 3 demanding situations through combining advances in aspect-oriented software program improvement and model-driven engineering. the total suite of equipment and instruments that represent this method are mentioned intimately during this edited quantity and illustrated utilizing 3 real-world commercial case stories.
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Additional info for Aspect-Oriented, Model-Driven Software Product Lines: The AMPLE Way
G. ArborCraft) with a view to managing the exponentially large number of variations that can arise in a dynamic service-oriented setting. Given the increasing transition to a service-oriented economy, this chapter presents a timely discussion of how advanced variability mechanisms supported by model-driven engineering and aspect-oriented concepts can meet the demands of high customisability and adaptability of services. Chapter 13 focuses on the challenges posed by imperfect information when making decisions during engineering of software product lines.
Given the increasing transition to a service-oriented economy, this chapter presents a timely discussion of how advanced variability mechanisms supported by model-driven engineering and aspect-oriented concepts can meet the demands of high customisability and adaptability of services. Chapter 13 focuses on the challenges posed by imperfect information when making decisions during engineering of software product lines. It highlights that the assumption that the information on which the decisions would be based is either perfect or not subject to change can lead to costly iterations and re-evaluation of architectures.
Optionally, the following key entities are involved: r Service enabling platform (outside the house) r Remote control GUI devices (outside the house) r Third-party services. The following are typical devices, communication media and protocols: r PC, embedded real-time systems, small sensors and actuators r Communication: Ethernet, WLAN, Instabus r Middleware: OSGi, UPnP Protocol. 3 Entities and roles in a Smart Home. 40 Case studies for SPLE The following key roles are defined: r Inhabitant: Lives in the home and is interacting with the GUI devices and partially directly with the Smart Home devices.